
Heya, I’m Rod.
I began creating The Knights of Nom in my spare time three years ago. Sometimes I haven’t worked on it for several months but other times the project has gone through rapid growth spurts.
I finally have enough content to start showing what it’s all about. I have a clear vision of what needs to be done, from story arc, new game features like badly behaved creatures, lots of new recipes, characters, islands to explore, graphics and VFX updates and more.
With The Knights of Nom I have deliberately been avoiding stressing over its development and made a point of enjoying the journey. I hope this shows itself in the fun, whimsy and overall style of a game that doesn’t take itself too seriously.
I’ll be posting updates here so bookmark this site and keep up to date with the latest news!